Rock Guardian: Difference between revisions
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Attacks: | Attacks: | ||
Throw Rock | |||
Grabs rock and throws it at a point in the room, dealing 2d12 damage in a 2 unit radius | |||
Rock Pound | |||
Pounds the floor, dealing 1d12 damage and stunning all units in a 4 unit radius | |||
Stats: | Stats: | ||
Line 11: | Line 15: | ||
HP: 500 | HP: 500 | ||
ATK: 5 | Melee ATK: 5 | ||
Slow Speed | Slow Speed (Melee attacks costs twice as many AP. Moving costs twice as many AP) |
Revision as of 20:51, 11 November 2021
Rock Guardian is a low-level mid-threat. It requires coordination in order to either defeat or get past. Usually, the students will want to get past rather than defeat it.
Attacks:
Throw Rock
Grabs rock and throws it at a point in the room, dealing 2d12 damage in a 2 unit radius
Rock Pound
Pounds the floor, dealing 1d12 damage and stunning all units in a 4 unit radius
Stats:
HP: 500
Melee ATK: 5
Slow Speed (Melee attacks costs twice as many AP. Moving costs twice as many AP)