Cloudram: Difference between revisions

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They are very energetic and tend to follow their companions all the time, but will run away as a group if they are surprised.
They are very energetic and tend to follow their companions all the time, but will run away as a group if they are surprised.
Cloudram also tend to rest on its owner's head, almost like a hat.


= Effects as Familiars =
= Effects as Familiars =


A Cloudram gives its owner a minor levitation enchantment, making the first two units of movement each turn cost 0 AP, and making jumping cost 1 less AP.
A Cloudram gives its owner a minor levitation enchantment, making the first two units of movement each turn cost 0 AP, and making jumping cost 3 less AP.


Mature Cloudrams allow their companion to access the [[Cloud Skyway]], which allows the companion to fast travel through the sky.
Mature Cloudrams allow their companion to access the [[Cloud Skyway]], which allows the companion to fast travel through the sky.

Revision as of 22:36, 21 January 2024

Introduction

Cloudrams are shapeshifting creatures very similar looking to clouds shaped like sheep/rams.

They make for good starting familiars since they are non-hostile and easy to care for, as all they need to eat and drink is water.

They are very energetic and tend to follow their companions all the time, but will run away as a group if they are surprised.

Cloudram also tend to rest on its owner's head, almost like a hat.

Effects as Familiars

A Cloudram gives its owner a minor levitation enchantment, making the first two units of movement each turn cost 0 AP, and making jumping cost 3 less AP.

Mature Cloudrams allow their companion to access the Cloud Skyway, which allows the companion to fast travel through the sky.