Deck of Magic Cards: Difference between revisions
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=== Intermediate Deck === | === Intermediate Deck === | ||
* [[Enhance Wind]] | * [[Enhance Wind]] | ||
* [[Enhance Earth]] | * [[Enhance Earth]] | ||
* [[Enhance Fire]] | * [[Enhance Fire]] | ||
* [[Enhance Water]] | * [[Enhance Water]] | ||
* [[Summon Adult Emberslicker]] | * [[Summon Adult Emberslicker]] | ||
* [[Summon Adult Cloudram]] | * [[Summon Adult Cloudram]] | ||
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* [[Flames]] | * [[Flames]] | ||
* [[Elemental Barrier]] | * [[Elemental Barrier]] | ||
* [[Minor Trap: Sludge]] | |||
* [[Minor Trap: Reflection]] | |||
=== Advanced Deck === | |||
* [[Enhance Rage]] | |||
* [[Enhance Speed]] | |||
* [[Enhance Mind]] | |||
* [[Summon Self Clones]] | |||
* [[Trap: Shock]] | |||
* [[Trap: Tangle]] |
Revision as of 21:01, 13 February 2021
Introduction
Magic spells can be stored in small cards that can be used to summon them at will.
To do so the user must grab the card and shout the name of the card.
Once used, the card is cleared of any enchantments, meaning it must be restored with a spell.
Magic Cards are very useful because they allow non-magic users, as well as low-level magic users, to cast spells without needing to learn them.
Available Cards
Beginner Deck
- Summon Emberslicker
- Summon Cloudram
- Summon Refreshments
- Minor Healing
- Minor Flame Burst
- Detect Hostility
- Detect Herbs
- Identify Minor Magic
- Minor Curse: Slippery
- Detect Creatures
- Minor Recall
- Bind Recall
Intermediate Deck
- Enhance Wind
- Enhance Earth
- Enhance Fire
- Enhance Water
- Summon Adult Emberslicker
- Summon Adult Cloudram
- Minor Curse: Exhaustion
- Healing
- Flames
- Elemental Barrier
- Minor Trap: Sludge
- Minor Trap: Reflection