Coral Nymphs: Difference between revisions

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==Introduction==
[[Category:Races]]
=Introduction=


Coral Nymphs are fish humanoids who tend to live underwater or very close to a water source.
Coral Nymphs are fish humanoids.
 
=Background=
 
Coral Nymphs are fish people, who tend to live underwater or very close to a water source.
 
They tend to need to either drink often or shapeshift to another form to prevent drying up.
 
=Mechanics=
 
==Bonuses==
 
Coral Nymphs have +1 to Water element rolls and +1 to Intellect.
 
==Additional Spells and Abilities==
 
As long as a Coral Nymph has been away from a water source or hasn't drank water in 3 time blocks, they have -1 to Strength and Endurance. Otherwise, they have +1 to Strength and Endurance.
 
Movement costs 1 action point per unit while a Coral Nymph is swimming.

Latest revision as of 18:32, 4 October 2023

Introduction

Coral Nymphs are fish humanoids.

Background

Coral Nymphs are fish people, who tend to live underwater or very close to a water source.

They tend to need to either drink often or shapeshift to another form to prevent drying up.

Mechanics

Bonuses

Coral Nymphs have +1 to Water element rolls and +1 to Intellect.

Additional Spells and Abilities

As long as a Coral Nymph has been away from a water source or hasn't drank water in 3 time blocks, they have -1 to Strength and Endurance. Otherwise, they have +1 to Strength and Endurance.

Movement costs 1 action point per unit while a Coral Nymph is swimming.