Rock Guardian: Difference between revisions
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Rock Guardian is a low-level mid-threat. It requires coordination in order to either defeat or get past. Usually, the students will want to get past rather than defeat it. | Rock Guardian is a low-level mid-threat. It requires coordination in order to either defeat or get past. Usually, the students will want to get past rather than defeat it. | ||
Attacks | =Attacks= | ||
Throw Rock | ==Throw Rock== | ||
Grabs rock and throws it at a point in the room, dealing 2d12 damage in a 2 unit radius | Grabs rock and throws it at a point in the room, dealing 2d12 damage in a 2 unit radius | ||
Rock Pound | ==Rock Pound== | ||
Pounds the floor, dealing 1d12 damage and stunning all units in a 4 unit radius | Pounds the floor, dealing 1d12 damage and stunning all units in a 4 unit radius | ||
Stats | =Stats= | ||
HP: 500 | HP: 500 |
Revision as of 20:52, 11 November 2021
Rock Guardian is a low-level mid-threat. It requires coordination in order to either defeat or get past. Usually, the students will want to get past rather than defeat it.
Attacks
Throw Rock
Grabs rock and throws it at a point in the room, dealing 2d12 damage in a 2 unit radius
Rock Pound
Pounds the floor, dealing 1d12 damage and stunning all units in a 4 unit radius
Stats
HP: 500
Melee ATK: 5
Slow Speed (Melee attacks costs twice as many AP. Moving costs twice as many AP)