Coral Nymphs: Difference between revisions
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==Bonuses== | ==Bonuses== | ||
Coral Nymphs have +1 to Water element rolls and +1 to | Coral Nymphs have +1 to Water element rolls and +1 to Intellect. | ||
==Additional Spells and Abilities== | ==Additional Spells and Abilities== |
Latest revision as of 18:32, 4 October 2023
Introduction
Coral Nymphs are fish humanoids.
Background
Coral Nymphs are fish people, who tend to live underwater or very close to a water source.
They tend to need to either drink often or shapeshift to another form to prevent drying up.
Mechanics
Bonuses
Coral Nymphs have +1 to Water element rolls and +1 to Intellect.
Additional Spells and Abilities
As long as a Coral Nymph has been away from a water source or hasn't drank water in 3 time blocks, they have -1 to Strength and Endurance. Otherwise, they have +1 to Strength and Endurance.
Movement costs 1 action point per unit while a Coral Nymph is swimming.