Emberslicker: Difference between revisions
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= Effects as Familiars = | = Effects as Familiars = | ||
As a familiar, an Emberslicker | As a familiar, an Emberslicker gives +1 to attack damage and rolls and all physical attributes (dexterity, endurance, strength), however giving -2 to charisma and diplomacy. | ||
= Attributes= | |||
{| class="wikitable" | |||
! Attribute | |||
! Value | |||
! Modifier | |||
|- | |||
| Charisma | |||
| 5 | |||
| -2 | |||
|- | |||
| Dexterity | |||
| 12 | |||
| 0 | |||
|- | |||
| Diplomacy | |||
| 0 | |||
| -3 | |||
|- | |||
| Endurance | |||
| 3 | |||
| -2 | |||
|- | |||
| Intellect | |||
| 5 | |||
| -2 | |||
|- | |||
| Luck | |||
| 5 | |||
| -2 | |||
|- | |||
| Strength | |||
| 2 | |||
| -2 | |||
|- | |||
| Will | |||
| 8 | |||
| -1 | |||
|} |
Revision as of 22:17, 21 January 2024
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Introduction
Emberslickers are small lizard creatures that are able to surface flames from within their bodies.
Alongside being small, they're also quite agile and move quickly, making them hard to target or tame.
Emberslickers like to go near warm places, where they nest in while absorbing heat for themselves. They often come close to fireplaces, sometimes even sleeping while under the fire.
When an Emberslicker is asleep, it turns dark, looking like a common piece of coal.
Effects as Familiars
As a familiar, an Emberslicker gives +1 to attack damage and rolls and all physical attributes (dexterity, endurance, strength), however giving -2 to charisma and diplomacy.
Attributes
Attribute | Value | Modifier |
---|---|---|
Charisma | 5 | -2 |
Dexterity | 12 | 0 |
Diplomacy | 0 | -3 |
Endurance | 3 | -2 |
Intellect | 5 | -2 |
Luck | 5 | -2 |
Strength | 2 | -2 |
Will | 8 | -1 |